package Games.PumpGame.Gui
{
	import flash.display.Bitmap;
	import Framework.BaseGui;
	
	/**
	 * ...
	 * @author Menno
	 */
	public class PumpGui extends BaseGui
	{
		private var _image:Bitmap;
		private var _x:uint;
		private var _y:uint;
		private var _height:int = 40;
		private var _width:int = 20;
		
		public function PumpGui(x:uint, y:uint) 
		{
			_y = y;
			_x = x;
			
			[Embed(source = '../Images/Pump.jpg')]
			var image:Class;
			_image = new image();
			
			
			_image.height = _height;
			_image.width = _width;
			
			_image.x = 0 - _width / 2;
			_image.y = 0 - _height / 2			
			
			addChild(_image);
						
			this.x = _x;
			this.y = _y;				
		}
		
	}
	
}